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rob
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Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old April 2nd, 2010, 02:09 PM
If you want to physically remove a thing from access *always", you can use the "hidden" element within a data file. Within the Editor, you can use the "Hidden" tab to add these entries. A "hidden" thing is exactly that - removed from access by the user. All you need to do is specify the unique id of the thing to remove and the compiler takes care of it when you next reload the data files.

This is primarily useful for house rules, where a GM might say things X and Y are forbidden from use in his game. For data files that are to be shared, keep reading.
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