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Merion
Senior Member
 
Join Date: Mar 2014
Location: Germany, so please bear with my English
Posts: 378

Old January 18th, 2017, 11:15 AM
Quote:
Originally Posted by Bidmaron View Post
I don't see this as practical. Remember the module market is about one fifth the already small adventure game. Sharing GMs further reduces that since now multiple GMs can share content. There would have to be a way that each GM would have to own the module material in use.
Good point!

Personally I usually build my own world and adventures and only integrate some pre-made stuff here and there. So naturally I thought about people from the same group using this to create a world together and as the already played through the existing content in the realm, this would be no concern.
But you're right, this could be used to exploit and re-use bought content in several group by multiple GMs.
On the other hand, this can also be done by just passing the login info or maybe by export? Haven't played around with that new feature but I expect a safeguard to be built in for that.
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