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Kendall-DM
Spy
 
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220

Old December 3rd, 2017, 09:12 PM
A quick update. This seems to be tied to how the monster created in the editor has its spell selection assigned. That is, whatever builds the expression for, say the Solar, to add all cleric spells (plus some other ones) doesn't work. After I click OK, I can select spells still, BUT it is the entire spell list (not just the ones that were limited to the monster as set up in the editor for a spellcasting class).

I suspect something happened when adding the Helper.obolete tag to the expression, it appears to exist outside the main tag expression, is that intended?

For example, it is something like ((sClass.Cleric & TRUE) & FALSE) & !(Helper.obsolete) or something akin to that (don't have it in front of me, going from memory).

Thanks.
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