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MNBlockHead
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Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325

Old March 17th, 2016, 07:15 PM
Quote:
Originally Posted by AEIOU View Post
You could probably also attach the full res version as a file rather than a graphic image. With this method, when you opened the file it would launch an outside graphics viewer/editor and you would bypass the RW display limits. Not ideal, but it may meet your needs.
This.

What I would hope/expect is that the smart maps and images would be screen optimized for player view.

But I would also hope that hi-res version of the maps would be available for people like me who still like to print out battlemaps on my plotter printer for moving minis. I hi-res also lets you manipulate the image for your preferred VTT (I would assume that most VTTs most downsample huge images, but I have limited experience with the VTTs).

RW Project: Dungeons & Dragons 5th edition homebrew world
Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote
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