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marikunin
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Join Date: Oct 2018
Location: East Coast, USA
Posts: 37

Old October 12th, 2018, 08:34 AM
Oh, okay. Here are the abilities.

Crippling Sorrow (Su): You know how a lack of joy can crush a creature’s spirit and affect every action the creature takes. As a standard action, you can discourage your enemies. All enemies within 100 feet who can hear and understand you gain a –1 penalty on attack rolls, skill checks, and saving throws for a number of rounds equal to your Charisma modifier. At 10th level, this penalty increases to –2. You can use this ability once per day, plus one additional time per day at 5th level and every five levels thereafter. This is a language-dependent effect.

Instant Friends (Su): As a standard action, you can influence a creature to be friendly. A single creature within 30 feet that can understand you must succeed on a Will save, or it is regarded as a friend and ally, as per the spell charm person. This lasts for a number of minutes equal to the oracle’s level. This duration does not need to be consecutive, but it must be spent in 1-minute increments. This is a language-dependent effect.

Euphoric Healing (Su): Once per day, when you cast a cure spell (a spell with “cure” in its name), your healing directs a wave of the euphoria to the target, healing the creature for an additional 1d8 points of damage. At 5th level and every five levels thereafter, you can use this ability one additional time per day. This does not deal additional damage to creatures that sustain damage from cure spells.

Gotten from here: https://www.d20pfsrd.com/classes/bas...terprizes/joy/
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