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Location: Greater London, UK
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Old April 10th, 2020, 01:48 PM
Originally Posted by Duggan View Post
I don't know the exact code used in Hero Lab Classic, but I remember when having UIs that sized intelligently when zoomed in and out on Windows was high-tech stuff. Either that, or it worked like early Java where you didn't get to decide how your UI presented itself.
It wasn't so bad when all screens remained at ~95dpi, it got a lot worse when people started to think they needed a pixel density much higher than this.


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