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Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old November 18th, 2015, 08:01 AM
Special thanks to ShadowChemosh for his work on the fixes and changes in this version of the data files!

Enhancements & Changes
  • Spell text will now display for abilities that references a specific spell. For example if an ability says it works like Detect Evil then the Detect Evil spell information will be displayed.
  • Abilities that are listed as Spell-Like will now display on the Spells tab for tracking instead of the In-Play tab.


Bug Fixes
  • Fixed Power Attack feat to no longer give an attack penalty to ranged weapons (ie Bows).
  • Fixed Power Attack feat to correctly apply its damage bonus to Double Weapons (ie Orc Double Axe).
  • Fixed Power Attack feat to no longer display as disabled when setting BAB penalty to max.
  • Fixed the feat "Totem Spirit - Shadde-Quah (Axe Clan)" to correctly increase rounds of rage.
  • Fixed issue where it was possible for a creature with two natural attacks (ie claws) to be getting 1.5x Str damage bonus.
  • Fixed Class Specials appearing in the "Tracked Resources" section of the In-Play tab before the correct class level was achieved.
  • Fixed issue where "ranged natural attacks" (ie Tongue) were giving a statblock error.
  • Fixed issue where the Barbarian class damage reduction would print incorrectly to the statblock.
  • Fixed issue where gear items marked with Helper.NoOutGear were printing as gear on the statblock.

Data File Authoring
  • A few "tags" were given better "description" text to help with understanding what the tag does.
  • Fix livenames with Usage tags but zero value in hTotal so we display better.
  • Make Spell-Like abilities with (AbilType.SpellLike & Usage.? & Helper.ShowSpec) tags will display on the Spells tab
  • Spells new "description" fields have been increased to accept up to 500 characters
  • Added a new "XP Cost Text" field to support spells like Atonement. Note this text will be appended to the value after the XP Cost. In example if the cost is 500 and the XP Cost Text is "On Wednesday" the final value will be "XP Cost: 500 XP (On Wednesday)".
  • The new SpInfo.? tag group has been created for spells. This allows you to tag an Ability with a SpInfo.SPELL_UNIQUE_ID to have the spells text display as part of the Ability text. This can be applied in the editor using the new "Append Spell Information" button on Specials.

Last edited by Colen; November 18th, 2015 at 11:15 AM.
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