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d20Maverick
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Join Date: Apr 2010
Posts: 83

Old June 3rd, 2014, 12:38 PM
A lot of the spell adjustments can be done individually using the existing Adjustments mechanism, they just aren't organized by spell. For example, I've created an adjustment for my combat medic mage that boosts Reaction and Intiative Dice when she casts her "Improved Reflexes" spell with two adjustments, then added a third adjustment for the Armor value of her Urban Explorer jumpsuit (which seems to be the best way I can find to represent her Armor spell). I pre-create them, and then just check them when they are active in play.

The movement tracker (if nothing else, at least and indicator that you can use to remind yourself of when a character you are controlling is Running or Sprinting and therefore suffering attack penalties and gaining a defense bonus) would be a sweet addition!
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