New question.
I've gotten the Skill selection/improvement process working where if the skill is selected for a module, it improves the version of itself on the hero which has the Helper.MasterSkill tag I've added.
I'm using a table_dynamic for the selections of the skill. However, I've found that (when I have multiple selections available) if I add a skill to the list the first time, that is isn't available to select a second time (or more).
In order to have the skill available for multiple selections, would I need to have the skills set as not unique? What impact would that have on the quickadd process?