WooT! Thank you everyone who tried to help me.
Finally got it to work with this script:
~ Add a +1 racial bonus to our Bluff skill using the "skillbonus" macro
#skillbonus[skBluff] += round(#totallevelcount[]/5,0,-1) + 1
~ Add a +1 racial bonus to our Diplomacy skill using the "skillbonus" macro
#skillbonus[skDiplo] += round(#totallevelcount[]/5,0,-1) + 1
~ Add a +1 racial bonus to our Handle Animal skill using the "skillbonus" macro
#skillbonus[skHandleAn] += round(#totallevelcount[]/5,0,-1) + 1
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