Thread: SR 5th ed. Question re: Exotic Weapons
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Kiirnodel
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Join Date: Sep 2014
Posts: 400

Old November 8th, 2016, 12:00 AM
Well, I know it involves creating a "Helper Weapon" to serve as the placeholder for the exotic skill option, then creating the individual weapons as using the skill then associated with that helper. Take a look in the editor by making copies of things like Laser Weapons.

Only part I'm not sure how to do exactly is make that connection between the placeholder weapon and the skill option part...
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