View Single Post
Farling
Senior Member
 
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623

Old February 25th, 2020, 12:17 AM
Quote:
Originally Posted by Bob G View Post
Well crud. So how would one go about adding magic weapon properties like furious or wounding?
You would have to create a custom item in the editor.

Copy the original weapon, then presumably bootstrap the additional weapon property to the new item?

Having it built-in would make Divine Amor and Divine Weapon for Warpriests work better too.

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
Farling is offline   #6 Reply With Quote