Quote:
Originally Posted by Bob G
Would you though? I'm working on an class special that adds the wounding quality to a weapon the hero wields. My thinking was that you could do a foreach statement like 'foreach pick in hero from BaseWep where "fieldval:gIsEquip = 1", and then make a conditional bootstrap that specifies the equipped weapon as the target for the bootstrap. The only problem is that I can't seem to get it working properly.
Is my approach invalid, or could it work?
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This does not exist. If it did, then we'd be able to implement the Paladin's Divine Weapon ability, with the option to choose powers and choose the weapon to assign them to.