I'm hoping the next survey captures GM vs player and whether person has purchased. And I'd really like each question on the survey to have a number of "widgets" assigned to it, where a widget is a vague idea of how much time/effort each survey question is estimated to be. And by widgets, I mean just an abstract difficulty or timeframe to give us a sense of what to expect. Perhaps give each person a number of widget points to make final choices with.
It would be nice to group questions by how many months/years it will take to accomplish them based on current estimates.
It would be fantastic to group questions by contingencies -- kinda like skill trees in games. Show the big end goals and what it'll take to get there. It's easier to swallow a long development time if we can see that in order to implement X Lonewolf needs to first do A through W.
I have to wonder whether the voting would have fallen the way it did if people understood how much time was necessary to accomplish what was voted for. I bet knowing the length of time would impact the next voting to create more realistic expectations.
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