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markelphoenix
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Join Date: Aug 2019
Posts: 30

Old July 20th, 2020, 05:58 AM
Quote:
Originally Posted by charlieluce View Post
My groups have been using MapTool for maps for years, even in face to face games, but we just use it as a substitute for physical maps, not for character sheets or combat control or even the fancier movement/lighting options. If I had an interface that would let me link tokens on the MapTool map to characters running in a Campaign Theater script and display different condition markers when appropriate then that would be pretty much all I needed. I'm not sure how much work that's going to end up being, though.
Question is how much do you value certain functionality.

Do you prefer source materials being available to create new characters and opponents within a few days or weeks of release, or do you prefer them spending time developing down the VTT route?

For me, it's the large lag time between new source material releases being available for character and NPC generation.

IF they offered ability for people to create custom packs for certain rulesets so that the community could effectively develop for it, I would be happy. I don't know how that plays with licensing, though...I just am tired of waiting for source material to be made available by a delay of many months.
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