Senior Member
Join Date: Oct 2011
Posts: 6,793
March 17th, 2017, 04:04 PM
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Just a quick bugfix update for you all! A couple flubs I made with coins purchase led to errors that needed fixing sooner rather than later.
Bug fixes- Buying something with the "Crafted" checkbox checked would cause Hero Lab to hang.
- The Psychic Access ability was able to select obsolete spells, which would then not be available to add to the spells known.
- The Divine Tracker archetype was conflicting with the Wild Hunter archetype, when a ranger took both they were trying to use the same table for Animal Focuses and Blessings.
- Equipment Sets were, in some cases, causing an error related to non-standard weapon size.
- Equipment Sets were not displaying the correct equip boxes when the chosen weapon was of a different size than the hero.
- The "add all cantrips of selected class to spellbook" button was no longer functioning.
- The Curse Immunity mythic ability was incorrectly removing the save benefit of the Shattered Psyche oracle curse.
- The Hellknight's Smite Chaos ability was not increasing damage when activating the "double damage" option.
- The Draconic Strike ability of the Dragonheir fighter archetype was added at the wrong level, and wasn't applying extra damage when Arcane Strike was active.
- The Curse Focus for Oracles taken as a secondary class "variant multiclass" option had the wrong summary, and was not functioning for certain curse benefits of Shattered Psyche curse.
- Journals for mythic characters were showing the "trials" button overlapping the "add money" buttons.
- Warpriests with Sacred Weapon for a deity who has the long/shortbow as their favored weapon, was not applying benefit to composite bows of the same type.
- Uncanny Dodge was, in some cases, being added by a class at an earlier level than it should have been.
- Disfiguring Touch was not available to Psychics.
- Child of Acavna and Amaznen archetype fighters were missing a starting spellbook.
- Bifurcated Magic could not choose classes which were potential spellcasters (I.E. would gain caster levels if a certain archetype is applied).
Data File Authoring- Deleted the actMod field, which, although had been around for a long time, was shown nowhere in the program and had no function.
- Added Helper.PotSplCast, which is applied to the class helper of classes which could gain spellcasting through an archetype.
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