Quote:
Originally Posted by Toblakai
I have done a couple of 32bit to 64bit ports. I haven't done a Mac port before, just Linux and Windows. The biggest issue is the libraries. RW hasn't moved to 64bit even though it really needs it because they can't get 64bit version of one of the GUI libraries they use.
The most problematic part is finding code that expects 32bit ints and now has 64bits and still works except in some edge cases.
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Didn't you folks port the Ipad software to 64 bit? There isn't that much difference between IOS and what MacOS is becoming.