I am working on a variant archetype for one of my players to use with their character. I would like to create a dual-mystery oracle for them however, the way that the revalations have been hard coded seems to be making this rather difficult.
Whenever a second mystery is added ALL the revelations vanish. From what I can tell they seem to be designed to be exclusive and when a second (or more) mystery is added all revelations vanish.
I think the offending script is contained on each mystery for example the bones mystery script is written like this:
Final/999999
Code:
~ add a requirement to our tertiary specials that they have a Custom
~ tag that matches our own
linkage[table].field[cCstS3Expr].text &= " & (" & tagids[Custom.Myst?,"|"] & ")"
Is there a way to create a script on an archetype to override this in order to allow for the selection of multiple mysteries.
Thanks in advance.