I bought the files years ago, so it was non-issue. But I can understand how it can confuse people as Savage Worlds has grown considerably over the past 5 years. I am willing to bet that it will continue to grow, too. Not in complexity, but in the myriad of options (which tends to lend to complexity, but does not have to).
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.
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