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daplunk
Senior Member
 
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294

Old May 2nd, 2019, 01:35 PM
It's 5e but I figured this was more of a generic principal question.

I'm talking about martial weapons so spears, swords, bows etc.

The situation was a bit more complex because of the "humanoid form only" criteria that's added to the name.

Examples:
Rapier (humanoid form only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Longbow (humanoid form only). Melee or Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

In these cases I figured it would be more suitable to bootstrap the weapons and modify the names to represent the text as published. In this specific product I often find the weapon damage calculations are incorrect according to RAW so I need to apply a number of modifications.

I could do this all with adjustments but it feels a bit 'hacked together' that way.

In the case of normal weapons where the calcs are right and the name is unmodified I've been using the second method.

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