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Unseelie
Senior Member
 
Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257

Old July 16th, 2018, 08:03 PM
I'm trying to convert a creature from Bestiary 2, and either I am missing something, or there is no way to change the damage for Custom Melee Natural Weapons. My two choices seem to be 'Default', which is 0, and Standard, which is 1d6. What I want to do is change it to 1d3.

Also, what the heck does the Attack column setting actually do?
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