I came across an interesting problem today. I was trying to assign a
take attribute to a unit and couldn't get it to work.
The situation is this: I have a generic class of unit; e.g.,
infantry. The user can pick "infantry" and customize the unit with
weapons, equipment, and skills. I also have a specific unit
called "rangers" which is exactly the same thing as "infantry" except
that I want to specify the exact weapons, equipment, and skills.
No problem for the things that are options. But I can't get it to
take items automatically. What I'm doing is assigning as follows:
take:NOD-perm
Save the record, save the file, switch game systems in AB, select the
rangers unit and NOD does not show up.
I tried the same thing in a couple of other data files for different
games and it worked fine, just not in this data file. And I couldn't
find any substantive differences between those files that worked and
those that didn't.
Any ideas?
Thanks.
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