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AEIOU
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Join Date: Jan 2012
Posts: 1,147

Old January 2nd, 2015, 12:04 PM
I'm certainly not a database person, but the limit may be much less than we think it should be due to the number of links and interlinks possible. And with each edit those links can change. LWD does a nice job of making the data accessible and easy to understand. But I would imagine there's a lot of sorcery happening behind the scenes....

I'm hoping the limits are great enough to allow for a persistent campaign setting with multiple generations of characters. A world that the players can shape and which different groups of players can see.

I'm hoping the limits are great enough to allow for dungeons like Rappun Athuk which can have a tendency towards party attrition and character replacement. I'd like to see a party rebuild it's ranks and move forward.

I'm hoping the limits are great enough to allow for multiple clones in Paranoia.

If the limits are finite, I'm hoping we can remove characters from the reveal list to open new slots if necessary. I don't know why I'd want to keep the history of dead characters but it may be useful.

I'm hoping we can click which characters are in play and only see the reveals for that particular group of characters.

And I'm idly wondering how I want to handle amnesia or mind wipes or memory manipulation.
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