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EdSteiner
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Join Date: Jan 2011
Location: USA
Posts: 729

Old September 18th, 2014, 07:19 PM
Quote:
Originally Posted by Caledor View Post
A very long post about very minor issues, mostly about Swiftstride (SS), Flyers, Cavalry and mounts

Change "when charging / fleeing" to "when charging / fleeing / pursuing" in SS description

"Thunder Stomp" should be "Thunderstomp"

A second instance of SS is needed for flyers (with a different reminder), because they charge with their 10" glide but they flee and pursue with their M value (ground movement). Also, you need to add the Skirmisher rule to flyers, but only if their unit is made of more than one model. Page 70 BRB.

Fast Cavalry needs SS, as well as every other Cavalry unit without the Fast Cavalry rule. Be careful with Flying Cavalry though, because you'll end up with duplicates of SS (from both Fast Cavalry and Flyer, which this rule calls. Solved by calling a different Fast Cavalry rule without SS newly created for this purpose).

Finally, SS needs to be added to every non Chariot/Fast Cavalry/Flyer/Monster mount option. The first 3 are excluded because they call SS by themselves, while monsters are excluded because they survive the death of their rider. The same applies with Flyer for every Monstrous Beast flying mount option. I've found some minor discrepancies about this: for example HE's Great Eagles (mounts only) don't have Flyer but WE's ones have it. IMHO the former is correct, because Monstrous Cavalry share Wounds between the rider and the mount so rules like SS and Flyer (but not Stomp) should be placed on the rider.

Frenzy gives (other than Berserk Rage) Extra attack and Immune to Psychology. Description about losing Frenzy and associated rules needs to be added.
Fixed for 2.81 Thank you Caledor
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