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Lawful_g
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Join Date: Mar 2007
Posts: 1,245

Old October 13th, 2011, 11:24 AM
I think what chiefweasel is doing is looking at how many skill ranks a monster has, then reverse engineer the skill points granted by HD to a new amount (different from what the type normally gives)

For example, I have this monster, it has 3 HD, but it spent 7 skill points. I want to change the skill points granted per HD from the normal 2 (based on type) to 2.33 for this race instead. That way It will stop giving me errors
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