Quote:
Originally Posted by Bidmaron
gamemasterbob, this request is a lot more complicated than it sounds. Unless you have flat worlds, in order to accurately determine distance on a small scale (large area) map, you have to know the projection in which the map is rendered. There is no way in a 2d representation to have a digital 'ruler' of a fixed size to measure distance accurately. It is the reason Greenland looks bigger than South America on many maps because its size is horribly distorted in most temperate-focused maps and charts.
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I appreciate your intelligent and true input Bidmaron. I will mention here that ALL my game maps have scale; a printed key that measures distance. Google maps has scale(real maps). We need a scale gadget.
Peace.