Quote:
Originally Posted by Duggan
Ah. Yeah, that would be a potential issue. Originally, one could apply all of the modifiers to the Toughness save directly, but somewhere along the way, the ability to add flaws was removed. I will try to remember to take a look at the coding for Density tonight to see if there's a nice way to separate it out.
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I remeber this too. the problem was that if only flaws were applyed the totals were completely wrong.
Personally I found a couple of ways to add Flaws to the Toughness bonus in Density by making some flaw that recalculate their values based on a fraction of their ranks.