On the Race tab in Editor, about 1/2 way down the scroll bar, there is a "Class Skills" button. Selecting the relevant skills under that should solve that part of the issue.
As for the racial bonus, you can enter a script that handles it on the Race tab under "Eval Scripts"....This is the script I use for Hyperborians' racial bonuses to Intimidate and Craft(Stone).
~ background skills
#skillbonus[kIntim] += 4
#skillbonus[kCrftSton] += 2
I have it set for the "Pre-Levels" phase with a priority of 10000. And if that didn't ring a bell with you, it will as soon as you click the Eval Scripts button.
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