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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old November 7th, 2018, 07:12 PM
If you're trying to modify the existing one then there are a couple ways to go about it. You could add or subtract effective levels (by manipulating the xEffectLev field on the class special). If its not a level adjustment but some different rate of advancement then you could copy the base ability, modify its scripts and save a new version (then use Replaces Thing ID to replace the old with the new). Replace Thing ID does have the drawback of not getting any subsequent changes we make to the base version of the ability. A third way to handle it would be to do the copy and mod, but attach the new version to an archetype, if this is a mod of base monk. Keep in mind I have no clue what "the Shadow Monk hybrid class from the Pathfinder Community" means.

I think it would be helpful if you posted how your version's text goes, and how you need things to differ from what the normal unarmed strike does.
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