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Dakadin
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Join Date: Aug 2013
Posts: 39

Old July 31st, 2015, 10:54 PM
Thanks Erdrix. That works really well. After importing the package, I just had to add the .sfx file as a foreign object. It is very responsive and I like how well it works.

MNBlockHead, the file being attached is only a few KB. The 2 samples Erdrix supplied were about 6 KB and 9 KB so it shouldn't bloat RW. You just would need to keep the source sound files in the same place. If you move them around, the .sfx file can't find them.
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