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dungeonguru
Senior Member
 
Join Date: May 2016
Posts: 591

Old September 4th, 2020, 07:06 AM
I thought the total level variable were only used for certain contexts, I can't remember the rule of thumb though.

There is a useful macro: #totallevelcount[] that you can use where the context is not right though:

Here's the help example.

~ Check whether you're at least a 5th-level hero
@valid = 0
if (#totallevelcount[] >= 5) then
@valid = 1
endif

There's a companion macro that narrows it down to a single class, but you need to know the class ID:

~ Check whether you have at least 5 levels of the Fighter class
@valid = 0
if (#levelcount[Fighter] >= 5) then
@valid = 1
endif
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