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frumple
Senior Member
 
Join Date: Nov 2011
Location: South Riding, VA
Posts: 841

Old October 22nd, 2015, 02:38 PM
Yeah classes and archetypes tend to be the hardest thing to implement. They typically have so many moving parts and sometimes have unique rules that Hero Lab wasn't necessarily designed form (I am looking at you Freeport... [yes it is in testing now]).
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