Horseshoes of Speed don't have an eval script to change anything. I used the speed eval script from haste to make it work. Now my hoofed creatures have the right speed displayed.
Code:
~ Add a +30 or our speed enhancement bunus, whichever is lower
if (hero.child[Speed].field[tSpeed].value >= 30) then
hero.child[Speed].field[BonEnhance].value = maximum(hero.child[Speed].field[BonEnhance].value, 30)
elseif (hero.child[Speed].field[tSpeed].value < 30) then
var bonus as number
bonus = hero.child[Speed].field[tSpeed].value
hero.child[Speed].field[BonEnhance].value = maximum(hero.child[Speed].field[BonEnhance].value, bonus)
endif