Has anyone else noticed that on the printout the Damage field is sometimes too small? It needs to allow for one more value place. An example that I noticed it on is a Martial Artist with Martial Arts Master level 5. With level 4, the display is (correctly) "Str+d6+8". But when you add the 5th level, it makes it +10, and the printout drops the 0, so the printout incorrectly displays "Str+d6+1".
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.
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