Quote:
Originally Posted by Duggan
Hmm... my gut feeling is that you're probably going to be best off adding all skills to the player, and then using a tag to track whether they've chosen it, and thus it shows up. That way, it's there for you to run the query against, but the player can still "pick" it.
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If every character is considered to have all the skills anyway, then this is probably your best approach.
Otherwise, does the Specialization have the Skill.? tag for it’s parent? You might be able to do something like this then:
Code:
var mySkill as string
myTags as string
myTags = tagids[Skill.?,”|”]
foreach thing from Skill where mySkill
mySkill = eachthing.field[name].text
nexteach
that way, I believe, mySkill will contain the name of the Specialization’s parent Skill