Quote:
Originally Posted by Merion
True, but it seems kind of like a natural development to add more and more features of VTTs in RW. I for one would welcome that. And some of those features would not be very hard to implement. E.g. a dice roller is quite easy to program.
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It really comes down to what you consider a VTT to provide.
HeroLab already has a dice roller, for those people wanting to have accurate and up-to-date attributes for characters.
Most of the VTT on the market are highly graphical tools, providing lots of graphical tokens to move around a grid, possibly showing shadows or doing line-of-sight work.
All of this work is graphical and very different from the flexible information management system that is the core of RealmWorks.