View Single Post
Farling
Senior Member
 
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623

Old February 22nd, 2017, 09:21 AM
Quote:
Originally Posted by Merion View Post
True, but it seems kind of like a natural development to add more and more features of VTTs in RW. I for one would welcome that. And some of those features would not be very hard to implement. E.g. a dice roller is quite easy to program.
It really comes down to what you consider a VTT to provide.

HeroLab already has a dice roller, for those people wanting to have accurate and up-to-date attributes for characters.

Most of the VTT on the market are highly graphical tools, providing lots of graphical tokens to move around a grid, possibly showing shadows or doing line-of-sight work.

All of this work is graphical and very different from the flexible information management system that is the core of RealmWorks.
Farling is offline   #12 Reply With Quote