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Valdacil
Senior Member
 
Join Date: Feb 2017
Posts: 119

Old March 19th, 2017, 05:31 PM
I'm guessing there is no development on this anymore since the files were last updated 2014, however, there is a major problem when using Gestalt and VMC. HL's VMC calculations are using ClSpecWhen to determine current level, so when used with Gestalt, the calculations are off by a magnitude of 3. This is causing VMC to grant level 3 VMC bonuses to a level 1 character (and remove the level 1 feat in the process).

Realistically, this is a bug in how VMC is calculating levels rather than Gestalt directly. I'm trying to monkey around with some coding to see if I can just triple the level at which each VMC bonus is granted, but it's not straight-forward. VMC should calculate levels the same way that Automatic Bonus Progression does since that handles levels correctly when used with Gestalt.
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