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Decrayer
Junior Member
 
Join Date: Jun 2015
Posts: 27

Old June 6th, 2016, 10:47 PM
First, I want to thank you for your input. I thought about my current combat process, but I came to the conclusion, that using a combat pad wouldn't help me much. It might even slow our combat management down (because we would have to roll our initiative manually, collect the values, sort the actors into the right order etc., one of the reasons, why I switched to the tactical console). The only real benefit of the combat pad over the hero lab tactical console is the right side of it, where you note effect durations. But thatīs something I already do on my own sheet of square paper at the moment.

The item listing with replacement blank ITEM ## is, what I actually currently do. I just found it stupid, because I would like to have everything integrated, reducing the need for additional software (I do almost everything on my laptop and the screen gets quite overloaded). I imagine, that it would be very handy, if hero lab would have a flag that you could set for an item in order to mark it as unidentified. I think it would also fit quite well into the rest of the mechanic.

The Pathfinder Combat Pad helps when you need to move the initiative of one hero, but so does HeroLabs tactical console. The PF Combat Pad doesn't help you to set up a fighting scene within seconds, rolling initiative and sorting the heroes into the right order.

But maybe I donīt understand the intention of the hero lab tactical console and the condition tab. I thought, it is meant to be used as a very fine grained combat support tool. It is not perfect, I agree, I don't use every single function of it (for example, I wouldn't select "Flanking" on the condition tab if a hero or enemy is flanked). But for keeping the initiative order and look up some conditions and spell rules, it's quite good. You just need to learn a bit how to use it. And it could use some UI and performance improvement, especially for actions, that you have to use very often (like hitpoint reduction for multiple actors at once).

But what is that "Shadow" you are talking about?
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