Some additional notes about this change:
- We made sure it's straightforward to swap weapons in and out of the storage locker.
- You can instantly toggle on/off infrequently used "built-in" attack forms, such as the fist and natural attacks.
- You can customize which weapons are available at any time.
For the typical thrown weapons specialist, the loadout might consist of:
- Favorite thrown weapon with all the perks on it for the initial use
- Two different backup thrown weapons with various perks for use after the favorite
- Stack of generic versions of a thrown weapon that is the fallback once all the special ones are exhausted
- Primary melee weapon
- Backup melee weapon
- Disable the built-in Fist