For most people I've personally talked to, the definition of a "true" VTT includes light sources, vision distance based on light sources, objects that block light sources, etc. Those are things we have no near-term plans of pursuing within Realm Works.
Flagging secret doors and traps, supporting a wide variety of (and custom) icons for pins, identifying complex areas in advance for quick revealing, and other things like that are DEFINITELY part of the plan for RW. Those things aren't a "VTT" in our opinion. They simply augment the existing concepts of incremental reveal that we're already providing.
Hopefully, this clarification proves helpful in getting everyone on the same page with us regarding what we do and don't envision adding to RW in upcoming releases.