Quote:
Originally Posted by Mathias
Monster classes are a 3.5 concept from an optional book (and the book isn't OGL), so it's not appropriate to use that for official material unless Paizo creates their own version - the dragons in the Bestiary project are constructed according to the monster creation rules in the back of the Bestiary.
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I see are there any architectural limitations of HL I might run into if I wanted to attempt it?
Also I think I have found a bug. When I enter the values for an array in the editor it will not let me type a minus(-). It also removes any zeros in a array field when I save. Which is a problem for a dragon's dexterity progression.
edit: So spell levels are not available any chance we could get those added to the monster class'?