Quote:
Originally Posted by gnomatsu
Buts that's half the purpose. If eople can't access the loot I'm handing out because they haven't got the module it's from then everything breaks.
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come on, a DEMO account has to have some sort of restrictions or LW is just giving their product away for free. Wizards can afford to do that with D&D Beyond since they own the game system itself-- D&D Beyond is mostly a way to get more people into playing D&D, so Wizards can sell them their main products--the rulebooks, modules, minis, et cetera. D&D Beyond doesn't have to be profitable on its own; even if it loses money on subscriptions, it still generates revenue for the company overall. it's basically a marketing expense.
LW on the other hand doesn't sell Pathfinder/Starfinder/Shadowrun books, so they have to make a profit on the HeroLab software itself. plus, LW has to
pay Paizo and Catalyst for the rights to use their published content. that's why the comparison to D&D Beyond doesn't really work-- from a business standpoint it's a totally different situation.