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dacoobob
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Join Date: Sep 2018
Posts: 305

Old February 25th, 2020, 12:07 PM
Quote:
Originally Posted by gnomatsu View Post
Buts that's half the purpose. If eople can't access the loot I'm handing out because they haven't got the module it's from then everything breaks.
come on, a DEMO account has to have some sort of restrictions or LW is just giving their product away for free. Wizards can afford to do that with D&D Beyond since they own the game system itself-- D&D Beyond is mostly a way to get more people into playing D&D, so Wizards can sell them their main products--the rulebooks, modules, minis, et cetera. D&D Beyond doesn't have to be profitable on its own; even if it loses money on subscriptions, it still generates revenue for the company overall. it's basically a marketing expense.

LW on the other hand doesn't sell Pathfinder/Starfinder/Shadowrun books, so they have to make a profit on the HeroLab software itself. plus, LW has to pay Paizo and Catalyst for the rights to use their published content. that's why the comparison to D&D Beyond doesn't really work-- from a business standpoint it's a totally different situation.

Last edited by dacoobob; February 25th, 2020 at 12:13 PM.
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