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frumple
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Join Date: Nov 2011
Location: South Riding, VA
Posts: 841

Old March 6th, 2014, 05:10 AM
Quote:
Originally Posted by Michele View Post
Hi frumple, does this fit your needs for setting a difficulty for the encounter?


Michelle,

I guess what I am looking for is the option to set what my player's APL is, and then be able to select what type of encounter it is (easy, average [have average as default], etc.) and that give the CR. Now we set the CR and it gives us a range of APLs and what type of encounter it is from them.

Given that a party's APL doesn't change that often, it would be a more efficient way to set the CR.

If this is going to be to much of a hassle, just keep it in mind for a future release.

Thoughts?

frumple
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