View Single Post
Pollution
Senior Member
 
Join Date: Apr 2008
Posts: 345

Old June 20th, 2015, 04:33 PM
Quote:
Originally Posted by Polecat View Post
What are you on about? Did you read all of the Technomancer setting material in there? Its like the last third of the book.
Read it again. If you're talking about foundation stuff....that's available to every hacker in the game.

Techno's got a few qualities (former Otaku is neat-ish), a couple of CF's (most are not worth the investment) and a couple of Echoes (all are pretty piss-poor, and one is a rewrite of the core book Mind over Machine one with a different name, i.e. non stacking).

Techno's are completely ignored crunch wise. There's like all of 3 things in that book that benefit/add to the Techno's arsenal. That's all I was saying. Really, it's not worth it if you're a technomancer. It's Decker or bust (as is usual in 5th ed).

Quote:
Plus, the book has the Leroy Jenkins and Nerd Rage qualities, its worth it for that alone. lol
I'll give you that the qualities are "neat". But compared to Unwired...the book sucks. No emotitoys, no rules on hacking lifestyle, no rules for PAN/WAN/Hosts, nothing "new" other than AI and Foundation (a foundation run looks neat as far as deep runs go, but most groups will never do them).

Quote:
Dude, chill out. If you "finished all the missions" you could always use the random mission generator they give you. Your GM could make up runs. Or, you could just play something else. I don't mind SR5e, honestly. I enjoy playing it, and my group has had none of these problems. I think you are just projecting anger onto it and see faults where there are none.
It's not that easy, chummer. SR Missions (like PFS, but for SR) REQUIRES that you ONLY play the missions for that group. Nothing outside the support for Missions counts. My group finished all the missions save one last year. We haven't gotten together since because these guys WANT to play their characters at cons and stuff. Can't do that if you play a home game.

You HAVE to only play Sprawl Wilds, SRM-05-01 through X (whatever they're on now) and the other book with 4 missions. There's like 15, and that's all there are. If I run my group through a homebrew or "Random" mission, it doesn't count and they can't keep the karma/cash for "Missions!"

It's a shitty setup is what I'm saying.

Quote:
(...the rest...
I LOVE SR, but from what I've seen of SR5 and what's been said about it.... I'll stick to SR4 for fun, and not get to play my favorite kind of character (Otaku/Technomancer) since there's no support for them in SR5. I'm pissed about the lack of support for MOST classes in the game. I'm pissed that they have this GREAT IP and they keep fucking it up with shit support and crap products.

Data Trails as a Core Supplement is more than lacking, it's pathetic and a money grab.

The Art takes up too much space, the sidebars are HUGE, and the text is 12pt font. They have a REALLY bad word count for the money.

If I could get my money back, I would in a heartbeat.

IDK, maybe it'll get better...but we had twice the books in 4th ed. by this point and they were Crunch and Flavor heavy. 5th ed. feels like they don't care about their own product.

It's the way I feel. Again, I can play homebrew, but not with the same Missions legal characters. And there's no support for it. There's a TON of gamers in my city, and ZERO Missions games other than the ones we ran. Nobody supports it because Catalyst doesn't.

It's sad.

Last edited by Pollution; June 22nd, 2015 at 08:07 AM.
Pollution is offline   #15 Reply With Quote