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Muspellsheimr
Junior Member
 
Join Date: Apr 2011
Posts: 25

Old June 23rd, 2017, 04:43 PM
I am working with an idea for permanent spell effects as a magic item variant.

To implement this, I wanted to look at how the Custom Wand item works, but have been unable to find them, or Custom Potions or Staves in the editor as an example.

Where could I find this in the editor to use as an example, and/or what would be the best way to implement the following:
  • When selected through the "Add a New Magic Item" window, pulls up a spell selection window similar to Custom Potions or Custom Wands.
  • Determine the minimum caster level for the spell effect.
  • Determine the duration category for the effect (rounds/level, minutes/level, etc), and provide a fixed value based on category, to be used as a price multiplier.
  • Determine item cost (spell level x minimum caster level x 2500 x duration multiplier)
  • When equipped, bootstrap & enable the chosen spell effect, with a caster level equal to character level
  • When equipped, check total spell level of all items of this category. If higher than a variable (currently half character level + Charisma modifier), return a "to many imbued spells" warning.
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