I am working with an idea for permanent spell effects as a magic item variant.
To implement this, I wanted to look at how the Custom Wand item works, but have been unable to find them, or Custom Potions or Staves in the editor as an example.
Where could I find this in the editor to use as an example, and/or what would be the best way to implement the following:
- When selected through the "Add a New Magic Item" window, pulls up a spell selection window similar to Custom Potions or Custom Wands.
- Determine the minimum caster level for the spell effect.
- Determine the duration category for the effect (rounds/level, minutes/level, etc), and provide a fixed value based on category, to be used as a price multiplier.
- Determine item cost (spell level x minimum caster level x 2500 x duration multiplier)
- When equipped, bootstrap & enable the chosen spell effect, with a caster level equal to character level
- When equipped, check total spell level of all items of this category. If higher than a variable (currently half character level + Charisma modifier), return a "to many imbued spells" warning.