View Single Post
CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,550

Old December 21st, 2018, 09:31 PM
You could check to see if it's creature and if it is, assign a Hide.Trait tag to it.

Code:
if (hero.tagis(Hero.Creature) <> 0) then
  perform hero.assign[Hide.Trait]
  endif
That should prevent it from showing up for Creatures.

_
Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #2 Reply With Quote