Quote:
Originally Posted by willwrk4internet
(...) when I bring up a spell, can I show how many actions it requires in the revised action economy?
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After a couple of quick tries, it seems choosing this option does not replace the casting time indicated for spells. It does remove the display of iterative attacks.
In the editor, correcting the casting time would maybe require building a mechanic with the Revised Action Economy source, using foreach loops to cycle through spells and replace key casting times (1 action, 1 round, 1 swift, 1 immediate) with the updated number of actions. Feasible, but CPU-intensive.