Thread: Custom Skills
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rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old December 19th, 2007, 10:44 PM
At 04:48 AM 12/19/2007, you wrote:
Quote:
Also as you said, it would be nice to be able to edit the existing skills or somehow make sure that skills that arnt valid for a particular campaign dont show up on the sheet.
You can hide things from the data files if you wish. Unfortunately, you can't do this via the Editor, but it's very simple to do with a text file. It's actually an XML file, but the syntax for hiding stuff is so simple that you honestly don't need to know XML to do it. :-)

Details on this will be found in the Authoring Kit docs included with the product. In the section on Data Files, follow the link at the top to Hidden Things. Each "hidden" entry identifies a single thing to be omitted from access by the user.

Let's assume you want to hide the Fast Reflexes merit. It has a unique id of "mReflexes". So the complete file needed to hide the merit would look like the following:

<?xml version="1.0"?>
<document signature="Hero Lab Data">
* <hidden id="mReflexes" type="thing"/>
</document>

Save the above contents to a file with a ".dat" file extension. Be sure that the file is placed in the directory with all of the WoD data files. By default, that would be "C:HeroLabdatawod". Then re-load the data files. Now go to the Merits tab and Fast Reflexes should be missing from the list.

If you wanted to hide multiple things, just clone the line starting with "<hidden" above and change the value given by the "id" attribute. In other words, replace the "mReflexes" text with the id of whatever thing you want to hide.
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