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Duggan
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Join Date: Nov 2009
Posts: 1,502

Old December 22nd, 2018, 06:57 PM
So, I successfully have implemented a roll button based on TCArkKnight's work, but I have just one more thing I need to do, having it get called at the outset so that the player has stats even if the player never mashes the button. I tried putting the call in the Creation script, but it doesn't work, presumably since the Attributes haven't been bootstrapped at that point.
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