bertg wrote:
>
>
> Equipment bonuses to skills might also be cool, like having Masterwork
> Thieve's Tools or or a Healer's Kit equipped...
There are a whole bunch of things that give you conditional bonuses to
stuff - "+2 to skill X in Y situation", "+4 to AC vs giants", etc. I'd
love to start tracking all that stuff so that we can summarise it in
output and in the mouseover info for stuff, but it's going to be a
reasonable amount of work to add. It's definitely something we want to do.
--
Colen McAlister,
colen@wolflair.com
Chief Engineer, Lone Wolf Development